|Top Ten Tuesday is a weekly meme hosted by The Broke and the Bookish.|
This week's theme asked us to come up with a list of 2017 debut authors we are most looking forward to.
I am not going to lie, life has been too hectic to pay attention to books, and today has been so crazy busy I am almost didn't have time to put this together (which is why the layout is so lame this week!). So for my half of this week's list, I legit looked up a list of 2017 debut authors and just picked the covers for books that looked like I would read them. I didn't even read the descriptions as I was copying them here :p
All the women in Iris and Malina's family are born with a gleam—a unique way of manipulating beauty through magic. Seventeen-year-old Iris sees flowers as fractals and turns her kaleidoscope visions into glasswork, her twin sister Malina interprets moods as music, and their cold, distant mother Jasmina bakes scenery into decadent treats at her confectionery in Old Town Cattaro, Montenegro.
Jasmina forbids Iris and Malina to share their gleams with anyone, and above all, she forbids them to fall in love—being discovered could shatter the quiet lives they’ve built in their tucked-away, seaside town. But Iris and Malina are tired of abiding by their mother’s rules and rebel in secret whenever they can.
Yet when a mysterious, white-haired woman attacks their mother and leaves her hovering between life and death, the sisters unearth an ancient curse that haunts their line—a wicked bargain that masquerades as a blessing, and binds the twins’ fates—and hearts—to a force larger than life. To save each other, they must untangle a thousand years of lies and reveal their own hurtful secrets. But even the deepest sacrifice might not be enough.
Fighter, Faker, Student, Spy.
Seventeen-year-old Reagan Elizabeth Hillis is used to changing identities overnight, lying to every friend she’s ever had, and pushing away anyone who gets too close. Trained in mortal combat and weaponry her entire life, Reagan is expected to follow in her parents’ footsteps and join the ranks of the most powerful top-secret agency in the world, the Black Angels. Falling in love with the boy next door was never part of the plan.
Now Reagan has to decide: Will she use her incredible talents and lead the dangerous life she was born into, or throw it all away to follow her heart and embrace the normal life she's always wanted? And does she even have a choice at all?
For her sixteenth birthday, Vaela Sun receives the most coveted gift in all the Spire—a trip to the Continent. It seems an unlikely destination for a holiday: a cold, desolate land where two “uncivilized” nations remain perpetually at war. Most citizens tour the Continent to see the spectacle and violence of battle—a thing long vanished in the Spire. For Vaela—a smart and talented apprentice cartographer—it is an opportunity to improve upon the maps she’s drawn of this vast, frozen land.
But an idyllic aerial exploration is not to be had: the realities of war are made clear in a bloody battle seen from the heli-plane during the tour, leaving Vaela forever changed. And when a tragic accident leaves her stranded on the Continent, she has no illusions about the true nature of the danger she faces. Starving, alone, and lost in the middle of a war zone, Vaela must try to find a way home—but first, she must survive.
What if the ordinary things in life suddenly…disappeared?
Aila Quinn’s mother, Juliet, has always been a mystery: vibrant yet guarded, she keeps her secrets beyond Aila’s reach. When Juliet dies, Aila and her younger brother Miles are sent to live in Sterling, a rural town far from home--and the place where Juliet grew up.
Sterling is a place with mysteries of its own. A place where the experiences that weave life together--scents of flowers and food, reflections from mirrors and lakes, even the ability to dream--vanish every seven years.
No one knows what caused these “Disappearances,” or what will slip away next. But Sterling always suspected that Juliet Quinn was somehow responsible--and Aila must bear the brunt of their blame while she follows the chain of literary clues her mother left behind.
As the next Disappearance nears, Aila begins to unravel the dual mystery of why the Disappearances happen and who her mother truly was. One thing is clear: Sterling isn’t going to hold on to anyone's secrets for long before it starts giving them up.
"Firefly" meets DUNE in this action-packed sci-fi adventure about a close-knit, found family of a crew navigating a galaxy of political intrigue and resource-driven power games.
Nev has just joined the crew of the starship Kaitan Heritage as the cargo loader. His captain, Qole, is the youngest-ever person to command her own ship, but she brooks no argument from her crew of orphans, fugitives, and con men. Nev can’t resist her, even if her ship is an antique.
As for Nev, he’s a prince, in hiding on the ship. He believes Qole holds the key to changing galactic civilization, and when her cooperation proves difficult to obtain, Nev resolves to get her to his home planet by any means necessary.
But before they know it, a rival royal family is after Qole too, and they’re more interested in stealing her abilities than in keeping her alive.
Nev’s mission to manipulate Qole becomes one to save her, and to survive, she’ll have to trust her would-be kidnapper. He may be royalty, but Qole is discovering a deep reservoir of power—and stars have mercy on whoever tries to hurt her ship or her crew.
Beware the goblin men and the wares they sell.
All her life, nineteen-year-old Liesl has heard tales of the beautiful, mysterious Goblin King. He is the Lord of Mischief, the Ruler Underground, and the muse around which her music is composed. Yet, as Liesl helps shoulder the burden of running her family’s inn, her dreams of composition and childish fancies about the Goblin King must be set aside in favor of more practical concerns.
But when her sister Käthe is taken by the goblins, Liesl journeys to their realm to rescue her sister and return her to the world above. The Goblin King agrees to let Käthe go—for a price. The life of a maiden must be given to the land, in accordance with the old laws. A life for a life, he says. Without sacrifice, nothing good can grow. Without death, there can be no rebirth. In exchange for her sister’s freedom, Liesl offers her hand in marriage to the Goblin King. He accepts.
Down in the Underground, Liesl discovers that the Goblin King still inspires her—musically, physically, emotionally. Yet even as her talent blossoms, Liesl’s life is slowly fading away, the price she paid for becoming the Goblin King’s bride. As the two of them grow closer, they must learn just what it is they are each willing to sacrifice: her life, her music, or the end of the world.
Khosa is Given to the Sea, a girl born to be fed to the water, her flesh preventing a wave like the one that destroyed the Kingdom of Stille in days of old. But before she’s allowed to dance – an uncontrollable twitching of the limbs that will carry her to the shore in a frenzy – she must produce an heir. Yet the thought of human touch sends shudders down her spine that not even the sound of the tide can match.
Vincent is third in line to inherit his throne, royalty in a kingdom where the old linger and the young inherit only boredom. When Khosa arrives without an heir he knows his father will ensure she fulfills her duty, at whatever cost. Torn between protecting the throne he will someday fill, and the girl whose fate is tied to its very existence, Vincent’s loyalty is at odds with his heart.
Dara and Donil are the last of the Indiri, a native race whose dwindling magic grows weaker as the island country fades. Animals cease to bear young, creatures of the sea take to the land, and the Pietra – fierce fighters who destroyed the Indiri a generation before – are now marching from their stony shores for the twin’s adopted homeland, Stille.
Witt leads the Pietra, their army the only family he has ever known. The stone shores harbor a secret, a growing threat that will envelop the entire land – and he will conquer every speck of soil to ensure the survival of his people.
The tides are turning in Stille, where royals scheme, Pietrans march, and the rising sea calls for its Given.
Seventeen-year-old Ruby is a fireblood who must hide her powers of heat and flame from the cruel frostblood ruling class that wants to destroy all that are left of her kind. So when her mother is killed for protecting her and rebel frostbloods demand her help to kill their rampaging king, she agrees. But Ruby's powers are unpredictable, and she's not sure she's willing to let the rebels and an infuriating (yet irresistible) young man called Arcus use her as their weapon.
All she wants is revenge, but before they can take action, Ruby is captured and forced to take part in the king's tournaments that pit fireblood prisoners against frostblood champions. Now she has only one chance to destroy the maniacal ruler who has taken everything from her and from the icy young man she has come to love.
Whatever you've heard about Caraval, it doesn't compare to the reality. It's more than just a game or a performance. It's the closest you'll ever find to magic in this world . . .
Welcome, welcome to Caraval—Stephanie Garber’s sweeping tale of two sisters who escape their ruthless father when they enter the dangerous intrigue of a legendary game.
Scarlett has never left the tiny island where she and her beloved sister, Tella, live with their powerful, and cruel, father. Now Scarlett’s father has arranged a marriage for her, and Scarlett thinks her dreams of seeing Caraval, the far-away, once-a-year performance where the audience participates in the show, are over.
But this year, Scarlett’s long-dreamt of invitation finally arrives. With the help of a mysterious sailor, Tella whisks Scarlett away to the show. Only, as soon as they arrive, Tella is kidnapped by Caraval’s mastermind organizer, Legend. It turns out that this season’s Caraval revolves around Tella, and whoever finds her first is the winner.
Scarlett has been told that everything that happens during Caraval is only an elaborate performance. But she nevertheless becomes enmeshed in a game of love, heartbreak, and magic with the other players in the game. And whether Caraval is real or not, she must find Tella before the five nights of the game are over, a dangerous domino effect of consequences is set off, and her sister disappears forever.
Freya was never meant be queen. Twenty third in line to the throne, she never dreamed of a life in the palace, and would much rather research in her laboratory than participate in the intrigues of court. However, when an extravagant banquet turns deadly and the king and those closest to him are poisoned, Freya suddenly finds herself on the throne.
Freya may have escaped the massacre, but she is far from safe. The nobles don’t respect her, her councillors want to control her, and with the mystery of who killed the king still unsolved, Freya knows that a single mistake could cost her the kingdom – and her life.
Freya is determined to survive, and that means uncovering the murderers herself. Until then, she can’t trust anyone. Not her advisors. Not the king’s dashing and enigmatic illegitimate son. Not even her own father, who always wanted the best for her, but also wanted more power for himself.
As Freya’s enemies close in and her loyalties are tested, she must decide if she is ready to rule and, if so, how far she is willing to go to keep the crown.
Sixteen-year-old Anna Arden is barred from society by a defect of blood. Though her family is part of the Luminate, powerful users of magic, she is Barren, unable to perform the simplest spells. Anna would do anything to belong. But her fate takes another course when, after inadvertently breaking her sister’s debutante spell—an important chance for a highborn young woman to show her prowess with magic—Anna finds herself exiled to her family’s once powerful but now crumbling native Hungary.
Her life might well be over.
In Hungary, Anna discovers that nothing is quite as it seems. Not the people around her, from her aloof cousin Noémi to the fierce and handsome Romani Gábor. Not the society she’s known all her life, for discontent with the Luminate is sweeping the land. And not her lack of magic. Isolated from the only world she cares about, Anna still can’t seem to stop herself from breaking spells.
As rebellion spreads across the region, Anna’s unique ability becomes the catalyst everyone is seeking. In the company of nobles, revolutionaries, and Romanies, Anna must choose: deny her unique power and cling to the life she’s always wanted, or embrace her ability and change that world forever.